Teams

Displaying 1 - 15 of 15
  • The ACT (Autonomous and Connected Transportation) Driving Simulator Team addresses problems that arise in multiple dimensions due to the emergence of autonomy, connectivity, and novel tech-leveraged modes in transportation. A major focus is to understand the interactions among drivers/travelers, emerging vehicular technologies related to connectivity and autonomy, and novel infrastructure...

  • Using artificial intelligence (AI)-based approaches (especially manifold learning) for understanding the delicate rules of nature and utilizing them for forming innovative software- and hardware-based tools for addressing the major challenges in a wide range of disciplines. ...

  • Future wireless communication devices will need to dynamically learn their environment and opportunistically exploit spectrum. The goal of this project is to integrate machine learning algorithms into communication architectures to achieve the agility required for the task. The team will participate to the DARPA Spectrum Collaboration Challenge (SC2) and test its solutions against other...

  • This project brings together histories and concepts of visual culture and image making with explorations of technology and artificial intelligence. We are an artist and AI researcher exploring approaches to applying machine learning to create artistic images. Our team is analyzing the application of machine learning to the creative act of image making. Working collaboratively in the areas of...

  • To develop a framework that fundamentally alters the development of algorithms. We desire to create an automated method that starts with the best human algorithms and then dispassionately develops hybrid algorithms that outperform existing methods. Next, we prove that these algorithms can also be studied by humans for inspiration in development of new algorithm and optimization methods. ...

  • The Bits of Good VIP team is closely linked to the Bits of Good student organization. In order to participate in the VIP, you will need to be a member of the BoG student organization, as this is where teams, roles, and training will take place. As a member of VIP, you will have some additional responsibilities to support the assignment of individual grades for the VIP. These...

  • The first goal of the project is to curate the large volumes of data collected by higher education institutions. The team will then develop dashboards and other tools that enable users and decision makers to analyze, understand, and act on that data.   

  • Develop, evaluate and deploy health analytics applications that can help doctors and patients to make better and healthy decisions.

  • We are comprised of several teams, made up of both undergraduate and graduate students, all working on different projects to solve global development issues. These solutions include: economic technologies for rural farmers, nutrition and farming engineering, vulnerability analyses, and accessible healthcare technology. We value human-centered design and co-creating with communities to ensure...

  • NASA, Georgia Tech, and GTRI are developing energy technologies to support future missions to Mars. The VIP M.A.R.S. Team will research, develop, and test renewable energy systems in collaboration with scientists and engineers at NASA’s Kennedy Space Center in Florida. The Moon and Mars offer difficult challenges to NASA’s ambitious plan for exploration, including acquisition of reliable and...

  • To develop smart city infrastructure health and safety condition monitoring, assessment, and diagnosis with the use of emerging sensor technologies (e.g. smart phones, 2D imaging, 3D laser scanning, 3D LiDAR, 3D printing, UAV, GPS, Telematics, CV/AV, etc.) with machine learning, computer vision, artificial intelligence, pattern recognition, signal processing, multi-source/scale/frequency...

  • Research, design and deploy smartphone apps/games, websites, databases, wireless networks, and sensor networks to gather, process, and deliver game and venue information to football fans in the stadium on game days.

  • To study soft, biocompatible materials to design low-profile, unobtrusive wearable and implantable electronics for advancing human healthcare and wellness.

  • Post-pandemic: The built environment ...