Teams

Displaying 1 - 8 of 8
  • AccessCORPS will train students (and others) to systematically assess the accessibility of GT course materials, to determine any barriers a student with an impairment or disability or other challenge may face when taking the course. The AccessCORPS team members will then work with the course instructor(s) to reduce access barriers in the materials and other aspects of the course, while also...

  • We are comprised of several teams, made up of both undergraduate and graduate students, all working on different projects to solve global development issues. These solutions include: economic technologies for rural farmers, nutrition and farming engineering, vulnerability analyses, and accessible healthcare technology. We value human-centered design and co-creating with communities to ensure...

  • The ICEMAN (Ice Management) Team addresses one of the core issues in existing sea-level rise and climate change predictive models – what is the correct glacial ice melting rate to use? Currently, the magnitudes of predicted sea level rise by different models can differ from each other by a factor of two...

  • This VIP offers data to understand English as spoken by diverse populations in Georgia.  We produce academic articles and presentations about regional and ethnic language variation; change over time; and accents as signifiers of identity and attitudes.  Students develop skills in human subjects research, sociolinguistic theory, phonetic measurements, statistics, data science, and...

  • To build airborne observation platforms equipped with cameras and electromagnetic sensors, to observe lightning and other electrical activity in the atmosphere from high altitude (100,000 ft).

  • Modern electronic devices are powerful but uninspiring; they are ubiquitous but ephemeral. We will design and fabricate devices for music production, gaming, and computing sparked by real-world designs from the past as well as fictional formulations of imagined futures. The black-and-white, utilitarian minimalism of modern laptops and cell phones that blight the aisles of Best Buy with boredom...

  • To produce novel, creative media about recent scientific discoveries and engineering innovations. These include but are not limited to: interactive museum-style exhibitions, online articles and videos, and festival exhibits. Specifically, the team will create one exhibit or demo per semester, and each team member will publish bi-weekly in the online science magazine Charged. ...

  • Conventional environmental simulation approaches in urban design are time-consuming and often incompatible with the fast-paced design processes. This project aims to revolutionize this outdated paradigm by developing surrogate models that accelerate simulations, thereby offering real-time feedback to urban decision-makers, such as architects, urban designers, and policymakers. Our goal is to...