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  • To examine how small, low cost unmanned aerial vehicles can be used to deliver items, operate in constrained environments, and maximize efficiency.  To achieve this, we will develop electromechanical designs, avionics, and algorithms for small, low cost, aerial vehicles.  We will first focus on developing gliding vehicles that are catapult launched.  Once the platforms are...

  • NASA, Georgia Tech, and GTRI are developing energy technologies to support future missions to Mars. The VIP M.A.R.S. Team will research, develop, and test renewable energy systems in collaboration with scientists and engineers at NASA’s Kennedy Space Center in Florida. The Moon and Mars offer difficult challenges to NASA’s ambitious plan for exploration, including acquisition of reliable and...

  • The 2020 Great American Outdoors Act allocates over $9 billion to support a backlog of National Park Service projects, equity outreach programs, and infrastructure needs. This VIP seeks to establish a Public Innovation Center where GT students collaborate with Atlanta based NPS staff to bring innovate research methodologies and practices to our state and federal agencies while helping build...

  • The United Nation Sustainable Development Goals (SDGs) aim to promote peace, end poverty, and protect the planet. Building resilient Infrastructure, promoting inclusive and sustainable Industrialization, and fostering Innovation are the themes for UN SDG9. The UN SDG16 promotes peaceful and inclusive societies for sustainable development, and building inclusive institutions at all levels....

  • Modern electronic devices are powerful but uninspiring; they are ubiquitous but ephemeral. We will design and fabricate devices for music production, gaming, and computing sparked by real-world designs from the past as well as fictional formulations of imagined futures. The black-and-white, utilitarian minimalism of modern laptops and cell phones that blight the aisles of Best Buy with boredom...

  • Develop creative robots that can listen to, play, and improvise music.

  • To produce novel, creative media about recent scientific discoveries and engineering innovations. These include but are not limited to: interactive museum-style exhibitions, online articles and videos, and festival exhibits. Specifically, the team will create one exhibit or demo per semester, and each team member will publish bi-weekly in the online science magazine Charged. ...

  • Development of an intelligent system to manage and maintain makerspaces.

  • The built environment plays a fundamental role in hour daily life. It impacts our health, performance, stress levels, social relations, and even the contagion of COVID-19. This project explores expanding the Building Performance Analytics towards a dynamic spatiotemporal framework, studying the characteristics of spaces combined with human activities and organizational processes that...

  • Energy has become one of the world's biggest engineering challenges. Current carbon-based energy supply faces conventional reserves depletion and climatic hurdles. The goal of this project is to address enhanced subsurface energy recovery and associated environmental mitigation from a geoengineering perspective. The team will study fundamental hydro-thermo-chemo-bio-mechanical properties of...

  • The Student Cluster Competition team will focus on putting together a proposal each Spring to compete in Supercomputing’s “Student Cluster Competition”. This competition brings togethers teams from around the world to complete a series of challenges related to high-performance computing within a set time limit and power budget...

  • Electronic sports, known as esports, are experiencing a meteoric rise in popularity thanks in large part to technological advances in network connectivity, game engines, online streaming platforms, and novel fan experience engagements. Over 300 million fans have streamed more than 300 million hours on the Twitch platform alone, and global viewership is now expected to exceed 400 million....

  • To create a collective of autonomous robots capable of physically collaborating on tasks such as: moving objects; constructing structures; playing sports; assisting human participants. The robot collective should operate autonomously with minimal intervention for long periods and learn from their operation and interactions over time.

  • The goal of the VoterTech team is to investigate factors that affect voter turnout among college students and developing technologies to facilitate: • Voter registration • Transportation to the Polls on Election Day or for Early Voting (via ride sharing) • Early and Absentee voting • Reporting of Voting Irregularities

  • This concept builds on a broader notion of psychological resilience or positive adaptation to adverse situations.

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