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  • The ACT (Autonomous and Connected Transportation) Lab is focused on understanding the interactions between drivers/travelers, emerging vehicular technologies, and novel infrastructure designs. To this aim, a high-fidelity full-cab driving simulator is employed for data collection. Based on the data collected in the simulated environment, as well as data from other sources, the research team ...

  • The Bits of Good VIP team is closely linked to the Bits of Good student organization. In order to participate in the VIP, you will need to be a member of the BoG student organization, as this is where teams, roles, and training will take place. As a member of VIP, you will have some additional responsibilities to support the assignment of individual grades for the VIP. These may include:...

  • Use design thinking and design behaviors in a team environment to: A: understand campus and community issues using an empathetic approach, B: engage with campus and external community members using a rapid prototyping methodology, and  C: implement change and design interventions that contribute to positive outcomes that create a novel world.

  • As the U.S. population ages, chronic diseases have become more prevalent. This has important implications for society in terms of healthcare costs and quality of life. One such chronic disease is diabetes, which is characterized by elevated levels of blood sugar.  Diabetes exhibits...

  • 2022 French Arts and Media VIP focuses on the French novel and musical Les Miserables by Victor Hugo. ...

  • The first goal of the project is to curate the large volumes of data collected by higher education institutions. The team will then develop dashboards and other tools that enable users and decision makers to analyze, understand, and act on...

  • To improve health outcomes, nutrition, and general living conditions in developing nations and resource-limited environments through a variety of key technologies. These solutions include: sensors for sanitation in challenging environments, improving access to...

  • With an approval from the Georgia Tech IRB, we are in the process of building and transcribing a corpus of recorded audio interviews with Georgia Tech students. (So far, we have recorded and transcribed 25 interviews, but we aim for over 100 to get enough data for each of the different demographic and political affiliations that interest us.)  We use phonetic software to measure the...

  • NASA, Georgia Tech, and GTRI are developing energy technologies to support future missions to Mars. The VIP M.A.R.S. Team will research, develop, and test renewable energy systems in collaboration with scientists and engineers at NASA’s Kennedy Space Center in Florida. The Moon and Mars offer difficult challenges to NASA’s ambitious plan for exploration, including acquisition of reliable and...

  • The United Nation Sustainable Development Goals (SDGs) aim to promote peace, end poverty, and protect the planet. Building resilient Infrastructure, promoting inclusive and sustainable Industrialization, and fostering Innovation are the themes for UN SDG9. The UN SDG16 promotes peaceful and inclusive societies for sustainable development, and building inclusive institutions at all levels....

  • Modern electronic devices are powerful but uninspiring; they are ubiquitous but ephemeral. We will design and fabricate devices for music production, gaming, and computing sparked by real-world designs from the past as well as fictional formulations of imagined futures. The black-and-white, utilitarian minimalism of modern laptops and cell phones that blight the aisles of Best Buy with boredom...

  • Develop creative robots that can listen to, play, and improvise music.

  • To produce novel, creative media about recent scientific discoveries and engineering innovations. These include but are not limited to: interactive museum-style exhibitions, online articles and videos, and festival exhibits. Specifically, the team will create one exhibit or demo per semester, and each team member will publish bi-weekly in the online science magazine Charged. ...

  • Electronic sports, known as esports, are experiencing a meteoric rise in popularity thanks in large part to technological advances in network connectivity, game engines, online streaming platforms, and novel fan experience engagements. Over 300 million fans have streamed more than 300 million hours on the Twitch platform alone, and global viewership is now expected to exceed 400 million....

  • This concept builds on a broader notion of psychological resilience or positive adaptation to adverse situations.