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  • For students to learn the theory and gain the skills necessary to fabricate next-generation batteries for EVs, spacecraft, and Smart Cities infrastructure.

  • To develop an automotive LiDAR system in support of the emerging technical area of vehicle autonomy and increased safety.

  • Although dialectology is an established field in linguistics, an interdisciplinary research on dialect drawing on cultural studies, media studies, literary theories, history, and other fields is just emerging. To facilitate scholarly research and teaching, our team aims to build a digital resource center of the interdisciplinary research on fangyan media, the media productions...

  • Use design thinking and design behaviors in a team environment to: A: understand campus and community issues using an empathetic approach, B: engage with campus and external community members using a rapid prototyping methodology, and  C: implement change and design interventions that contribute to positive outcomes that create a novel world.

  • Will return Fall 2022 ...

  • At Georgia Tech, we live in an incubator for problem solving, scientific inquiry, and technological innovation, but the public at large is surprisingly ignorant about the STEM disciplines. We will build the Georgia Tech Mobile STEM Laboratory - a sustainable and continually growing infrastructure we’ll use to measurably impact this ignorance regionally and nationally. Ultimately, we’ll have...

  • ** Previous experience with this team is required **

  • To improve health outcomes, nutrition, and general living conditions in developing nations and resource-limited environments through a variety of key technologies. These solutions include: sensors for sanitation in challenging environments, improving access to...

  • With an approval from the Georgia Tech IRB, we are in the process of building and transcribing a corpus of recorded audio interviews with Georgia Tech students. (So far, we have recorded and transcribed 25 interviews, but we aim for over 100 to get enough data for each of the different demographic and political affiliations that interest us.)  We use phonetic software to measure the...

  • Modern electronic devices are powerful but uninspiring; they are ubiquitous but ephemeral. We will design and fabricate devices for music production, gaming, and computing sparked by real-world designs from the past as well as fictional formulations of imagined futures. The black-and-white, utilitarian minimalism of modern laptops and cell phones that blight the aisles of Best Buy with boredom...

  • To produce novel, creative media about recent scientific discoveries and engineering innovations. These include but are not limited to: interactive museum-style exhibitions, online articles and videos, and festival exhibits. Specifically, the team will create one exhibit or demo per semester, and each team member will publish bi-weekly in the online science magazine Charged. ...

  • Electronic sports, known as esports, are experiencing a meteoric rise in popularity thanks in large part to technological advances in network connectivity, game engines, online streaming platforms, and novel fan experience engagements. Over 300 million fans have streamed more than 300 million hours on the Twitch platform alone, and global viewership is now expected to exceed 400 million....