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  • AccessCORPS will train students (and others) to systematically assess the accessibility of GT course materials, to determine any barriers a student with an impairment or disability or other challenge may face when taking the course. The AccessCORPS team members will then work with the course instructor(s) to reduce access barriers in the materials and other aspects of the course, while also...

  • Use design thinking and design behaviors in a team environment to: A: understand campus and community issues using an empathetic approach, B: engage with campus and external community members using a rapid prototyping methodology, and  C: implement change and design interventions that contribute to positive outcomes that create a novel world.

  • This is a 50-minute weekly seminar group that is run like a Japanese “zemi,” or graduate seminar. Students produce a research project or creative project on a topic related to East Asian media, broadly defined. This could be a translation of a Chinese short story, an analysis of Japanese films, a short documentary on social movements in Okinawa, etc. Transnational, comparative, and...

  • 2022 French Arts and Media VIP focuses on the French novel and musical Les Miserables by Victor Hugo. ...

  • There is a need for the development of new techniques to aide in the conservation of wildlife to prevent extinction and the decrease of biodiversity. Examples of such techniques include the use of drones to mitigate rhino poaching or low-cost equipment that can deter elephants...

  • The first goal of the project is to curate the large volumes of data collected by higher education institutions. The team will then develop dashboards and other tools that enable users and decision makers to analyze, understand, and act on...

  • To improve health outcomes, nutrition, and general living conditions in developing nations and resource-limited environments through a variety of key technologies. These solutions include: sensors for sanitation in challenging environments, improving access to...

  • With an approval from the Georgia Tech IRB, we are in the process of building and transcribing a corpus of recorded audio interviews with Georgia Tech students. (So far, we have recorded and transcribed 25 interviews, but we aim for over 100 to get enough data for each of the different demographic and political affiliations that interest us.)  We use phonetic software to measure the...

  • Modern electronic devices are powerful but uninspiring; they are ubiquitous but ephemeral. We will design and fabricate devices for music production, gaming, and computing sparked by real-world designs from the past as well as fictional formulations of imagined futures. The black-and-white, utilitarian minimalism of modern laptops and cell phones that blight the aisles of Best Buy with boredom...

  • To produce novel, creative media about recent scientific discoveries and engineering innovations. These include but are not limited to: interactive museum-style exhibitions, online articles and videos, and festival exhibits. Specifically, the team will create one exhibit or demo per semester, and each team member will publish bi-weekly in the online science magazine Charged. ...

  • This concept builds on a broader notion of psychological resilience or positive adaptation to adverse situations.