For questions regarding your VIP team's operations this Fall, please see our VIP policy for Fall 2020 and Notes from instructors on delivery modes. For information on returning to campus, please visit GA Tech's Moving Foward page.

Digital Deliberation

2016 ~ Present

Goals

  • To develop web apps for online debates and collaborative problem solving.
  • Work experience in an interdisciplinary team.
  • Fun

 

What does the VIP Digital Deliberation do right now? Our VIP team does the main design work of the NSF project “Fostering self-correcting reasoning with reflection systems”. We design, test, and iteratively improve the Reflect! platform.

What is Reflect!? A collaborative tool that structures deliberation and work on wicked problems in small teams.

What is a wicked problem? Wicked problems are challenges that can be framed in a number of different ways, depending on varying interests, world-views, values, or differences regarding the scale on which people think the problem should be addressed. Decisions on wicked problems often lead to serious conflicts because people do not understand that others look at the same problem from a completely different point of view.

What sort of problems are wicked? Health care reform, globalization, the increasing computerization of the workforce, global warming, or when a city plans a major construction like a stadium. These are just a few examples. Designing a simple door knob might also be a wicked problem if you do not take people with certain disabilities into account. Design problems are often wicked problems.

Why are wicked problems so hard to address? Being able to deal with wicked problems requires the ability to correct one’s own reasoning.

Why focusing on deliberation? Wicked problems can only be approached in collaboration with others. We need different points of view, and we need to learn from others.

Issues Involved or Addressed

  • How to make large-scale deliberation enjoyable, exciting, and productive?
  • How to design a system that supports reflection and self-correcting reasoning in teams?
  • What features are needed to connect deliberation to forms of community engagement and discourse?

Methods and Technologies

  • Graphic Design
  • User Interface Design
  • Usability Testing
  • Psychological Experiments
  • Surveys
  • Focus Groups
  • Javascript Web Development (e.g. React, GraphQL/Apollo, etc.)
  • Video production (marketing, tutorials)

Academic Majors of Interest

  • Civil Engineering
  • College of Liberal Arts
  • Computational Media
  • Computer Engineering
  • Computer Science
  • Digital Media
  • Electrical Engineering
  • Environmental Engineering
  • Human-Computer Interaction
  • Industrial Design
  • Literature, Media, and Communication
  • Philosophy
  • Psychology
  • Public Policy

Preferred Interests and Preparation

Video production, Human-Computer Interaction, Industrial Design, Psychology, Computer Science, Computer Engineering, Computational and Digital Media, Public Policy, Cognitive Science, Argumentation Theory, Semiotics, Political Philosophy, Organization Theory.

Background/interest in designing user interfaces and graphic design, visualization techniques, interaction design, usability testing, debate, deliberation, deliberative democracy, conflict management, decision making, eDemocracy, governance, mediation, education, wicked problems, web and back-end development.

Meeting Schedule & Location

Time: 

12:20-1:10

Meeting Location: 

Van Leer 465

Meeting Day: 

Wednesday

Team Advisors

Dr. Michael Hoffmann

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